Mafia History

Mafia History

Mafia is a series of action-adventure video games that are set in fictional locales modeled after American cities, and usually take place in a historical setting, from Great Depression-era Lost Heaven in the original game, to 1960s New Bordeaux in Mafia III. Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities, albeit in a more linear manner. The Freeride Extreme game mode in The City of Lost Heaven and expansion packs for Mafia II, however, allow players to trigger missions from the open world.

The three games in the Mafia series focus around different protagonists who attempt to rise (and subsequently fall out of favour or are disillusioned with the illicit lifestyle) through the ranks of the criminal underworld, although their motives for doing so vary in each game. The antagonists are commonly characters who have betrayed the protagonist or his organisation, or characters who have the most impact impeding the protagonist’s progress.

Below you will find a list of all the main installments of the Mafia franchise with gameplays.

Mafia (2002)

Mafia is an open world action-adventure video game developed by Illusion Softworks and published by Gathering of Developers. The game was released for Microsoft Windows in August 2002, and later ported to the PlayStation 2 and the Xbox consoles in 2004, in North America and Europe. The game traces the rise and fall of Tommy Angelo, a fictional mafioso in the 1930s. Mafia received positive reviews for the Windows version, with critics praising the game for its realism, while the PlayStation 2 and Xbox versions of the game received mixed reviews.

Mafia II (2010)

Mafia II is an open world action-adventure video game developed by 2K Czech and published by 2K Games. It was released in August 2010 for the PlayStation 3, Xbox 360, and Microsoft Windows; an OS X port titled Mafia II: Director’s Cut was released by Feral Interactive in December 2011. Set within the fictional Empire Bay (based on New York City, Chicago, Los Angeles, Boston and Detroit), the story follows a gangster and his efforts to climb through the ranks of the Mafia crime families. The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Vito Scaletta, a war veteran who becomes caught up with the Mafia when trying to pay back his father’s debts. The player character’s criminal activities may incite a response from law enforcement agencies, measured by a “wanted” system that governs the aggression of their response. Development began in 2003, soon after the release of the first Mafia game. At release, Mafia II received generally positive reviews from critics, with praise particularly directed at the story, though the less open world design was criticized.

Mafia III (2016)

Mafia III is an action-adventure video game developed by Hangar 13 and published by 2K Games for Microsoft Windows, PlayStation 4, Xbox One, and MacOS. It is the third installment in the Mafia series. Set in 1968 in the city of New Bordeaux, a fictional recreation of New Orleans, the story revolves around Lincoln Clay, an orphan and Vietnam veteran, who is on a quest to build a new crime organization to confront the Italian mob. The game was released on October 7, 2016, and received a mixed critical response. The MacOS version is scheduled for release in 2017.

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